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Geared for experienced C++ developers, Object-Oriented Design Patterns and Best Practices in C++ (with Gang of Four and SOLID Principles) is lab-intensive hands-on design patterns training course that explores the most common object-oriented design patterns (Gang of Four) and how to use these patterns to develop solid, robust and reusable software development applications.

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March 11, 2021

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In this course, you will learn how to effectively assign responsibilities using the patterns and principles of SOLID. Throughout the remainder of the course, we will explore a wide variety of design patterns, targeting levels of coverage to focus on the most commonly used Patterns and to simply survey others. This course consists of approximately 50% hands-on lab work (Patterns).

Course Curriculum

    • Design Goals 00:00:00
    • Smells 00:00:00
    • SOLID Design 00:00:00
    • Introduction to Design Patterns 00:00:00
    • Patterns and Principles 00:00:00
    • Each Pattern below will include: 00:00:00
    • Creational Patterns 00:00:00
    • Structural Patterns 00:00:00
    • Behavioral Patterns 00:00:00
    • Applying Patterns 00:00:00

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